Film, Games

The Blacksmith


The Blacksmith is a real-time rendered short film inspired by Old Norse mythology.

We developed it to try out the rendering capabilities of Unity 5, the newest version of the Unity game engine. It shows the advanced graphics features that come out of the box. Since the engine is extremely extensible, we could also implement a number of custom solutions.

PHYSICALLY BASED SHADING

The Standard Shader in Unity 5 is easy to use and extremely flexible at the same time. Therefore, we were able to iterate quickly on material quality.

HIGH QUALITY LIGHTING AND POST-EFFECTS

Global Illumination algorithms achieve a realistic look by including both the light which comes directly from a light source and the light reflected by the surfaces in the scene. Making this film, we used the new real-time global illumination system to change the lighting setup quickly from one shot to the next.

Unity 5 the Blacksmith


The Blacksmith

Unity 5

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